Ranked run

Painter

Run lu9uff5pjou7yie · Sep 14, 2026, 11:24 PM

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Patch unknownUpdated Sep 15, 2026, 12:53 AM22 observed rounds
Outcomeunknown
Record166
MMR1290?
Tierbronze

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 12:53 AM6 board slots145 trinkets
6 of 6board slots filled
Slot 1Level 2

Opalion

Rock

Tier 4 · Cost 50

Cooldown8s
Multicast2
Shield84
On Cast

Trigger 2 random Rock allies. (Except other Opalion)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,400
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Saberhorn · Boomagon
  • Rock × 2Opalion · Bonshell

Ability text matches

  • Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 2,400 · Saberhorn: 100 · Boomagon: 40
  • HealSukoi: 80
  • ShieldOpalion: 84 · Bonshell: 300

Round inventory

Trinkets

145 trinkets · 51 types

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 3

On Victory Gain $8.

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Bug Net

Bug monsters in the shop cost 3 less.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Crown × 6

Your top middle monster has +20 Damage.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Momentum Flag × 10

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 3

Monsters in your shop have +300 Damage.

Barbell × 6

+5000 HP

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Membership Card × 4

You can use 1 additional Item each day.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Warhorn × 6

On Battle Start Your monsters gain +10 Damage permanently.

Upgrade Disc × 4

When you buy a monster, level it up and destroy this.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Rocket Boots

Monsters in your shop gain Flying typing.

Speed Whistle

The next monster you buy has +15% Cooldown Speed.

Wood Sword × 3

Your monsters have +5 Damage.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Training Weights × 2

+100 HP

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.

Fire Bell × 3

Fire monsters in your shop have +5 Burn.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Market License × 4

Increase shop rank by 1.

Fire Orb

Your Fire monsters have +3 Burn.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Ancient Plume × 6

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 3

Monsters in your shop have +25 Damage.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium × 2

Your Bug monsters have +20% Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 2

You receive 25% more Shield.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.