Ranked run
Painter
Run lu9uff5pjou7yie · Sep 14, 2026, 11:24 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 16
Round result: win

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Saberhorn · Boomagon
- Rock × 2Opalion · Bonshell
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 2,400 · Saberhorn: 100 · Boomagon: 40
- HealSukoi: 80
- ShieldOpalion: 84 · Bonshell: 300
Round inventory
Trinkets
145 trinkets · 51 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 3
On Victory Gain $8.

Earth Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Bug Net
Bug monsters in the shop cost 3 less.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Crown × 6
Your top middle monster has +20 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Momentum Flag × 10
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Barbell × 6
+5000 HP

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Membership Card × 4
You can use 1 additional Item each day.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Warhorn × 6
On Battle Start Your monsters gain +10 Damage permanently.

Upgrade Disc × 4
When you buy a monster, level it up and destroy this.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Rocket Boots
Monsters in your shop gain Flying typing.

Speed Whistle
The next monster you buy has +15% Cooldown Speed.

Wood Sword × 3
Your monsters have +5 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Training Weights × 2
+100 HP

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Fire Bell × 3
Fire monsters in your shop have +5 Burn.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Market License × 4
Increase shop rank by 1.

Fire Orb
Your Fire monsters have +3 Burn.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Ancient Plume × 6
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 3
Monsters in your shop have +25 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium × 2
Your Bug monsters have +20% Damage.

Sapphire Amulet × 2
You receive 25% more Heal.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 2
You receive 25% more Shield.

Haste Orb × 4
Your monsters have +15% Cooldown Speed.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.
