Ranked run
Masked Man
Run d42prw04ihyucox · Sep 13, 2026, 6:36 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 8
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Petrirex · Opalion · Bonshell
- Grass × 2Ginsage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell, Bonshell.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Petrirex, Bonshell, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 150 · Petrirex: 100
- HealSukoi: 80
- ShieldOpalion: 84 · Bonshell: 200 · Bonshell: 100
Round inventory
Trinkets
19 trinkets · 7 types

Junk × 11
Does nothing.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Gold Trophy
On Victory Gain $8.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
