Ranked run
Scavenger
Run 09p94voarisdn6x · Sep 14, 2026, 6:02 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 9
Round result: win

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Kappow · Sukoi · Steamscuttle · Dewlotl
- Fire × 2Furnadon · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Kappow, Sukoi, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 10
- DamageKappow: 50 · Ginsage: 150 · Dewlotl: 30
- HealSukoi: 80 · Steamscuttle: 60 · Dewlotl: 30
Round inventory
Trinkets
39 trinkets · 12 types

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 8
On Victory Gain $8.

Gold Nugget × 6
Increase Income by $3.

Quick Bell × 6
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword × 2
Your monsters have +5 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
