Ranked run
Black Belt
Run 52cm3nwrmnp0he2 · Sep 16, 2026, 3:06 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 14
Round result: win

Orcana
Tier 4 · Cost 45
Has an additional +400 Damage and +400 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Bonshell · Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Ginsage: 300 · Beetdown: 210
- HealOrcana: 200 · Orcana: 200
- ShieldBonshell: 300
Round inventory
Trinkets
6 trinkets · 6 types

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License
Increase shop rank by 1.

Mysterious Mask
Choose a trainer and gain their ability.
