Ranked run
Black Belt
Run mhxsxzerzr9fmvi · Sep 7, 2026, 7:01 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Celestia
- Grass × 2Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Ginsage: 300 · Beetdown: 210 · Celestia: 130
- HealSukoi: 80
Round inventory
Trinkets
6 trinkets · 6 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rocket Boots
Monsters in your shop gain Flying typing.

Mysterious Charm
+25% HP

Winged Crown
Your top middle monster has +1 Multicast.
