Ranked run
Chef
Run 8mhk6btiuh6h4c9 · Aug 31, 2026, 1:15 PM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 9
Round result: loss

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Emberpaw
Tier 4 · Cost 50
Evolve when your team inflicts Burn 25 times.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Ratacomb · Rattleghast · Danuki · Nekoffin · Emburn
- Fire × 2Emberpaw · Emburn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmberpaw: 5 · Emburn: 18
- DamageRatacomb: 60 · Danuki: 40 · Emberpaw: 50 · Nekoffin: 250
- PoisonRattleghast: 1
Round inventory
Trinkets
17 trinkets · 9 types

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 5
Does nothing.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Training Weights × 2
+100 HP

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
