Ranked run

Chef

Run 8mhk6btiuh6h4c9 · Aug 31, 2026, 1:15 PM

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Patch unknownUpdated Aug 31, 2026, 2:23 PM12 observed rounds
Outcomeunknown
Record66
MMR2039?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 2:23 PM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emburn

FireGhost

Tier 2 · Cost 30

Cooldown6s
Multicast
Burn18
Ability / passive

On Knockout of any monster, this gains +12 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Oniclaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage100
Ability / passive

Whenever your team inflicts Burn, gain +100% Damage this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Snapscald · Steamscuttle · Emburn · Oniclaw
  • Ghost × 2Ratacomb · Emburn
  • Water × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Emburn, Steamscuttle, Oniclaw.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle, Emburn, Oniclaw.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20 · Steamscuttle: 5 · Emburn: 18 · Steamscuttle: 5 · Oniclaw: 5
  • DamageRatacomb: 60 · Oniclaw: 100
  • HealSnapscald: 100 · Steamscuttle: 30 · Steamscuttle: 30

Round inventory

Trinkets

20 trinkets · 11 types

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 5

Does nothing.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Training Weights × 2

+100 HP

Topaz Ring

Monsters in your shop have +10% Shield.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Nugget

Increase Income by $3.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.