Ranked run
Swim Coach
Run 76aury950czldxx · Sep 12, 2026, 3:22 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Shelldra · Draconarch · Dracana
- Water × 3Shelldra · Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Draconarch: 100 · Dracana: 10 · Plunderbird: 1 · Frizzly: 1
- HealShelldra: 15 · Aster: 40 · Plunderbird: 55
- ShockFrizzly: 16
Round inventory
Trinkets
6 trinkets · 5 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License × 2
Increase shop rank by 1.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
