Ranked run

Swim Coach

Run 5aut3zfut1is0bj · Sep 10, 2026, 12:12 AM

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Patch unknownUpdated Sep 11, 2026, 3:38 AM2 observed rounds
Outcomeunknown
Record20
MMR1351?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 3:38 AM5 board slots10 trinkets
5 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown7s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Lumijel · Swoonet · Dewlotl · Steamscuttle · Tsunamere

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Dewlotl, Tsunamere.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageLumijel: 60 · Swoonet: 30 · Dewlotl: 30
  • HealLumijel: 90 · Swoonet: 30 · Dewlotl: 30 · Steamscuttle: 60 · Tsunamere: 400

Round inventory

Trinkets

10 trinkets · 8 types

Bargain Bin

The first Common monster you buy each day is free.

Fake Diamond

The next time you lose a battle, gain $40.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Sapphire Ring

Monsters in your shop have +10% Heal.

Link Cable

All of your team's monsters are now considered adjacent to each other.