Ranked run
Black Belt
Run 3dzwop6u9up3294 · Sep 12, 2026, 4:32 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +100 Damage.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +4 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +60 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Swoonet · Kickrane
- Grass × 2Ginsage · Blessom
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Blessom, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Blessom.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Ginsage: 150 · Blessom: 100 · Kickrane: 90 · Ginsage: 150
- HealSwoonet: 30
- PoisonVipair: 5
Round inventory
Trinkets
5 trinkets · 4 types

Hero's Sword
Your monsters have +12 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
