Ranked run
Twins
Run 87rpx3yrh9rdfto · Sep 4, 2026, 7:08 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 12
Round result: loss

Kickrane
Tier 3 · Cost 40
This and all your allies gain +60 Damage permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+6 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Danuki · Ratacomb · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKickrane: 90 · Nekoffin: 500 · Danuki: 40 · Ratacomb: 120 · Petrirex: 100 · Ratacomb: 60
Round inventory
Trinkets
17 trinkets · 13 types

Wood Sword × 4
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Topaz Ring
Monsters in your shop have +10% Shield.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bar
Increase Income by $10.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Training Weights
+100 HP

Power Pouch
When you buy an item, give your monsters +2 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Rocket Boots
Monsters in your shop gain Flying typing.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
