Ranked run
Scavenger
Run qltx15kn8do04h2 · Sep 16, 2026, 4:00 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 11
Round result: win

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +24 Burn permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Emburn · Shikitsune · Nekoffin · Petrirex · Ratacomb
- Fire × 2Steamscuttle · Emburn
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Emburn.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Emburn: 72
- DamageShikitsune: 100 · Nekoffin: 500 · Petrirex: 100 · Ratacomb: 40
- HealSteamscuttle: 30
Round inventory
Trinkets
25 trinkets · 13 types

Locked Box × 5
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fake Diamond
The next time you lose a battle, gain $40.

Gold Trophy × 2
On Victory Gain $8.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Gold Nugget
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Power Bell
Monsters in your shop have +25 Damage.
