Ranked run
Scavenger
Run 7h8csm6fwgrcjy6 · Sep 16, 2026, 2:53 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 15
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+12 Burn and +12 Poison permanently.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +8 Burn permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Shikitsune · Emburn · Nekoffin · Petrirex · Ratacomb
- Fire × 2Brimtoad · Emburn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 12 · Emburn: 12
- DamageShikitsune: 150 · Nekoffin: 500 · Petrirex: 150 · Ratacomb: 60
- PoisonBrimtoad: 12
Round inventory
Trinkets
49 trinkets · 27 types

Bargain Bin
The first Common monster you buy each day is free.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Crown
Your top middle monster has +20 Damage.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Gold Bar
Increase Income by $10.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Mysterious Gem
Your monsters have +20% Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Training Weights
+100 HP

Gold Trophy × 3
On Victory Gain $8.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell
Monsters in your shop have +300 Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Barbell
+5000 HP

Gold Nugget
Increase Income by $3.
