Ranked run

Swim Coach

Run 4zjobiw259m1k6o · Sep 13, 2026, 2:26 PM

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Patch unknownUpdated Sep 15, 2026, 3:57 AM7 observed rounds
Outcomeunknown
Record70
MMR1276?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 24

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 3:57 AM6 board slots314 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown3s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 1200% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 240% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Aerophim: 666 · Goldora: 333 · Omnichrome: 1 · Cosmivore: 1

Round inventory

Trinkets

314 trinkets · 34 types

Gold Trophy × 3

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License × 13

Increase shop rank by 1.

Power Crown × 11

Your top middle monster has +20 Damage.

Power Band × 19

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Membership Card × 17

You can use 1 additional Item each day.

Bug Net

Bug monsters in the shop cost 3 less.

Fire Orb × 23

Your Fire monsters have +3 Burn.

Poison Orb × 15

Your Toxic monsters have +3 Poison.

Mysterious Mask

Choose a trainer and gain their ability.

Winged Crown

Your top middle monster has +1 Multicast.

Fancy Sword × 16

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 10

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 18

Your monsters have +350 Damage.

Mighty Bell × 11

Monsters in your shop have +300 Damage.

Warhorn × 9

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 11

You receive 25% more Heal.

Topaz Amulet × 8

You receive 25% more Shield.

Terrarium × 6

Your Bug monsters have +20% Damage.

Speed Crest × 10

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Holy Grail × 27

On Victory Gain $100.

Power Bell × 9

Monsters in your shop have +25 Damage.

Ancient Plume × 7

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch × 12

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Barbell × 17

+5000 HP

Master Crown × 11

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Rainbow Pearl

All monsters in your shop are SHINY.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Mega Upgrade Disc × 12

When a monster reaches level 3, level it up again and destroy this.

Metronome × 4

When your monsters cast, they gain +10 Damage for this battle.