Ranked run

Youngster

Run n8mbctedmey5s84 · Jul 28, 2026, 9:33 AM

Back to profile
Patch unknownUpdated Jul 28, 2026, 11:20 AM2 observed rounds
Outcomeunknown
Record02
MMR1307?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:20 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Bambudo

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage75
On Cast

+35 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Dryadell · Bambudo

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Bambudo.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,831 rounds together · 54% round win association2,831 observed win/loss round results
  • Formiqueen + Onsetra1,869 rounds together · 53% round win association1,869 observed win/loss round results
  • Cherubble + Onsetra1,080 rounds together · 51% round win association1,080 observed win/loss round results
  • Cherubble + Dryadell954 rounds together · 58% round win association954 observed win/loss round results
  • Dirgefin + Dryadell820 rounds together · 66% round win association820 observed win/loss round results
  • Cherubble + Dirgefin677 rounds together · 55% round win association677 observed win/loss round results
  • Dryadell + Formiqueen606 rounds together · 58% round win association606 observed win/loss round results
  • Dryadell + Onsetra389 rounds together · 67% round win association389 observed win/loss round results
  • Dirgefin + Formiqueen200 rounds together · 56% round win association200 observed win/loss round results
  • Dirgefin + Onsetra124 rounds together · 44% round win association124 observed win/loss round results
  • Cherubble + Bambudo9 rounds together · 67% round win association9 observed win/loss round results
  • Formiqueen + Bambudo9 rounds together · 33% round win association9 observed win/loss round results
  • Dryadell + Bambudo1 rounds together · 0% round win association1 observed win/loss round results
  • Onsetra + Bambudo1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Dryadell: 70 · Onsetra: 300 · Bambudo: 75 · Formiqueen: 180
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

13 trinkets · 9 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).