Ranked run
Swim Coach
Run n40iudqpeu2hxcg · Aug 2, 2026, 2:57 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Dryadell · Mosslug
- Water × 2Dirgefin · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Dryadell: 70 · Formiqueen: 60 · Saberhorn: 100
- HealDirgefin: 100 · Mosslug: 90
- ShieldCherubble: 100
Round inventory
Trinkets
8 trinkets · 6 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
