Ranked run
Lucky Girl
Run f5cjo424qfeph4r · Aug 14, 2026, 1:34 AM
Patch unknownUpdated Aug 14, 2026, 3:34 AM14 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Aug 14, 2026, 3:34 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast4
Damage8
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal36
On Cast
+24 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Panbud · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePanbud: 30 · Velocect: 15 · Velocect: 8
- HealMosslug: 36
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
