Ranked run

Swim Coach

Run djyg46wjg8v1o57 · Jul 27, 2026, 11:41 PM

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Patch unknownUpdated Jul 28, 2026, 2:20 AM1 observed rounds
Outcomeunknown
Record01
MMR1310?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 2:20 AM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Shelldra · Plunderbird · Emperooze · Torrantler · Aster
  • Dragon × 2Shelldra · Dracana

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Plunderbird, Emperooze, Aster.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird, Emperooze, Torrantler.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,188 rounds together · 51% round win association1,188 observed win/loss round results
  • Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
  • Plunderbird + Shelldra665 rounds together · 51% round win association665 observed win/loss round results
  • Plunderbird + Torrantler475 rounds together · 58% round win association475 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler452 rounds together · 59% round win association452 observed win/loss round results
  • Dracana + Plunderbird430 rounds together · 45% round win association430 observed win/loss round results
  • Dracana + Shelldra193 rounds together · 48% round win association193 observed win/loss round results
  • Aster + Dracana187 rounds together · 47% round win association187 observed win/loss round results
  • Emperooze + Plunderbird166 rounds together · 39% round win association166 observed win/loss round results
  • Dracana + Torrantler147 rounds together · 55% round win association147 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Dracana + Emperooze10 rounds together · 40% round win association10 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Plunderbird: 1 · Emperooze: 30 · Dracana: 15
  • HealShelldra: 15 · Plunderbird: 55 · Emperooze: 45 · Torrantler: 200 · Aster: 40

Round inventory

Trinkets

21 trinkets · 15 types

Gold Trophy × 3

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Gold Nugget

At the start of each day, gain $3.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet

You receive 25% more Heal.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Razor Beak

Your Flying monsters have +1 Multicast.