Ranked run
Lucky Girl
Run wkoupht6ian28ft · Aug 16, 2026, 8:49 PM
Patch unknownUpdated Aug 17, 2026, 3:31 AM7 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Aug 17, 2026, 3:31 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Craghorn
GrassRock
Tier 2 · Cost 30
Cooldown6s
Multicast—
Damage24
Shield24
Ability / passive
When you use an item, this gains +24 Damage and Shield.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock28
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Bumblebolt · Frizzly · Electranade
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCraghorn: 24 · Bumblebolt: 3 · Frizzly: 1
- ShieldCraghorn: 24
- ShockBumblebolt: 1 · Frizzly: 8 · Electranade: 28
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
