Ranked run
Swim Coach
Run 6kbtynz1z2a5dms · Aug 3, 2026, 6:26 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+60% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Aster · Dirgefin · Sirenade
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Dirgefin, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Plunderbird: 1 · Dirgefin: 50 · Galvanine: 30
- HealPlunderbird: 55 · Aster: 40 · Dirgefin: 100 · Sirenade: 300
- ShockGalvanine: 18
Round inventory
Trinkets
17 trinkets · 15 types

Wood Sword
Your monsters have +5 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Dryad's Charm
+30% HP

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.
