Ranked run
Black Belt
Run oqqm7ps8fa1t7xe · Sep 12, 2026, 3:17 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: win

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Bonshell · Ginsage · Beetdown · Quillustrous
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell, Beetdown, Quillustrous, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell, Ginsage, Beetdown, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 150 · Beetdown: 105 · Dracana: 15 · Quillustrous: 300 · Ginsage: 150
- ShieldBonshell: 100
Round inventory
Trinkets
7 trinkets · 7 types

Gold Trophy
On Victory Gain $8.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mysterious Gem
Your monsters have +20% Damage.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mighty Bell
Monsters in your shop have +300 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
