Ranked run
Swim Coach
Run jvafm8d4wtmw8sq · Sep 12, 2026, 11:29 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 4
Round result: win

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Swoonet · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 2
- DamageSwoonet: 30 · Dewlotl: 30 · Swoonet: 30
- HealSukoi: 80 · Sukoi: 80 · Swoonet: 30 · Dewlotl: 30 · Swoonet: 30
Round inventory
Trinkets
7 trinkets · 6 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
