Ranked run

Twins

Run h4e6scaxysk69eq · Sep 12, 2026, 6:12 PM

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Patch unknownUpdated Sep 12, 2026, 6:53 PM14 observed rounds
Outcomeunknown
Record95
MMR1963?
Tiermaster

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 11

Round result: win

Build code unavailable
Patch unknownUpdated Sep 12, 2026, 6:53 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Steamscuttle · Snapscald · Swoonet
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Lumijel, Snapscald, Steamscuttle, Swoonet.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Lumijel, Steamscuttle, Snapscald, Swoonet.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Snapscald: 10 · Steamscuttle: 10
  • DamageLumijel: 60 · Lumijel: 60
  • HealLumijel: 90 · Lumijel: 90 · Steamscuttle: 30 · Snapscald: 50 · Steamscuttle: 60

Round inventory

Trinkets

7 trinkets · 7 types

Gold Trophy

On Victory Gain $8.

Sapphire Amulet

You receive 25% more Heal.

Gold Nugget

Increase Income by $3.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Metronome

When your monsters cast, they gain +10 Damage for this battle.