Ranked run

Monster Ranger

Run 8q45qxe1gqsojbg · Sep 16, 2026, 12:04 AM

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Patch unknownUpdated Sep 16, 2026, 12:24 AM10 observed rounds
Outcomeunknown
Record100
MMR1246?
Tiersilver

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 12:24 AM4 board slots4 trinkets
4 of 6board slots filled
Slot 1Level 2

Brimtoad

FireToxic

Tier 2 · Cost 30

Cooldown6s
Multicast
Burn10
Poison10
On Battle Start

+10 Burn and +10 Poison permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Leafleap

BugGrass

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage40
Ability / passive

On Bought Give all monsters in the shop +5 Damage for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Bonshell · Beetdown · Leafleap

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnBrimtoad: 10
  • DamageBeetdown: 105 · Leafleap: 40
  • PoisonBrimtoad: 10
  • ShieldBonshell: 200

Round inventory

Trinkets

4 trinkets · 4 types

Bargain Bin

The first Common monster you buy each day is free.

Market License

Increase shop rank by 1.

Membership Card

You can use 1 additional Item each day.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.