Ranked run
Monster Ranger
Run jx6qynax8gtsllz · Sep 13, 2026, 6:00 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Bumblebolt · Electranade
- Flying × 2Humbolt · Plunderbird
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Bumblebolt, Electranade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageHumbolt: 30 · Bumblebolt: 9 · Ironcore: 30 · Plunderbird: 1
- HealPlunderbird: 55
- ShieldCherubble: 100
- ShockHumbolt: 1 · Bumblebolt: 3 · Electranade: 84
Round inventory
Trinkets
13 trinkets · 8 types

Gold Trophy × 2
On Victory Gain $8.

Membership Card × 3
You can use 1 additional Item each day.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Bug Net
Bug monsters in the shop cost 3 less.

Terrarium × 2
Your Bug monsters have +20% Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
