Ranked run
Mad Scientist
Run f7tdsz1ar41egj2 · Sep 11, 2026, 1:11 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: win

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries. When you use an item, this gains +20 Damage.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOmnichrome: 1 · Aerophim: 666 · Saberhorn: 100 · Berroon: 40 · Omnichrome: 1
- HealTorrantler: 200
Round inventory
Trinkets
9 trinkets · 8 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Rainbow Pearl
All monsters in your shop are SHINY.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mysterious Charm
+25% HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
