Ranked run
Shopkeeper
Run 8hv07pe40k1es68 · Sep 16, 2026, 12:51 AM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 24
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +288% Cooldown Speed for this battle.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Gachapod
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 3,000 · Shrinell: 3,840 · Gachapod: 2,880 · Shikitsune: 1,500 · Omnichrome: 1 · Faebloom: 777
Round inventory
Trinkets
283 trinkets · 54 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Tempo Charm × 19
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 13
Monsters in your shop have +10% Heal.

Gold Nugget × 11
Increase Income by $3.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Bar
Increase Income by $10.

Quick Flag × 15
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 13
When you buy an item, give your monsters +2 Damage.

Training Weights × 12
+100 HP

Wood Sword × 18
Your monsters have +5 Damage.

Boxing Glove × 14
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 12
On Victory Gain $8.

Scrap Sword × 4
Your monsters have +2 Damage for each Common Trinket you have.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Topaz Ring × 11
Monsters in your shop have +10% Shield.

Rocket Boots
Monsters in your shop gain Flying typing.

Quick Bell × 12
Monsters in your shop have +5% Cooldown Speed.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Small Club × 8
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Poison Orb × 9
Your Toxic monsters have +3 Poison.

Holy Grail
On Victory Gain $100.

Earth Crest × 9
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Metronome × 5
When your monsters cast, they gain +10 Damage for this battle.

Barbell × 2
+5000 HP

Mighty Bell
Monsters in your shop have +300 Damage.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Gold Bracelet × 7
At the start of each day, give a random monster +8 Sell Value.

Poison Bell × 5
Toxic monsters in your shop have +6 Poison.

Power Crown × 4
Your top middle monster has +20 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Membership Card × 6
You can use 1 additional Item each day.

Sea Crest × 6
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Market License × 7
Increase shop rank by 1.

Rainbow Pearl
All monsters in your shop are SHINY.

Treasure Map × 4
Your next Trinket gift choices are 1 rarity tier higher.

Mysterious Charm
+25% HP

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Terrarium × 5
Your Bug monsters have +20% Damage.

Topaz Amulet
You receive 25% more Shield.

Sapphire Amulet × 3
You receive 25% more Heal.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 4
Monsters in your shop have +25 Damage.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Fire Bell × 3
Fire monsters in your shop have +5 Burn.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).
