Ranked run
Swim Coach
Run yccq4yaqpmz2u1m · Jul 29, 2026, 7:04 AM
Patch unknownUpdated Jul 29, 2026, 7:25 AM10 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Jul 29, 2026, 7:25 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Frizzly + Magmite67 rounds together · 46% round win association67 observed win/loss round results
Team toolkit
- BurnMagmite: 4 · Magmite: 4
- DamageFrizzly: 1
- ShieldMagmite: 40 · Magmite: 40
- ShockFrizzly: 8
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
