Ranked run

Swim Coach

Run yccq4yaqpmz2u1m · Jul 29, 2026, 7:04 AM

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Patch unknownUpdated Jul 29, 2026, 7:25 AM10 observed rounds
Outcomeunknown
Record46
MMR1619?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 7:25 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this and gain +3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Stellagon · Shelldra
  • Electric × 2Frizzly · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Frizzly + Humbolt368 rounds together · 45% round win association368 observed win/loss round results
  • Humbolt + Stellagon316 rounds together · 52% round win association316 observed win/loss round results
  • Ironcore + Stellagon274 rounds together · 48% round win association274 observed win/loss round results
  • Ironcore + Shelldra165 rounds together · 46% round win association165 observed win/loss round results
  • Humbolt + Shelldra104 rounds together · 50% round win association104 observed win/loss round results
  • Frizzly + Stellagon91 rounds together · 45% round win association91 observed win/loss round results
  • Frizzly + Shelldra74 rounds together · 42% round win association74 observed win/loss round results
  • Shelldra + Stellagon33 rounds together · 45% round win association33 observed win/loss round results

Team toolkit

  • DamageStellagon: 150 · Frizzly: 1 · Shelldra: 15 · Humbolt: 30 · Ironcore: 30 · Humbolt: 30
  • HealShelldra: 15
  • ShockFrizzly: 24 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

8 trinkets · 5 types

Gold Nugget

At the start of each day, gain $3.

Market License × 2

Increase shop rank by 1.

Dryad's Charm

+30% HP

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Link Cable

All of your team's monsters are now considered adjacent to each other.