Ranked run
Treasure Hunter
Run dvlr60kyusz387d · Sep 15, 2026, 7:49 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 16
Round result: win

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +576% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +288% Cooldown Speed permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ninflora · Ginsage · Quillustrous
- Curio × 2Rubbin · Dollhime
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Ginsage, Quillustrous.
- Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Ninflora, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 1,200 · Ginsage: 3,600 · Rubbin: 120 · Quillustrous: 5,400
Round inventory
Trinkets
130 trinkets · 31 types

Fire Bell
Fire monsters in your shop have +5 Burn.

Junk × 3
Does nothing.

Gold Nugget × 3
Increase Income by $3.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Gold Trophy × 12
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Tempo Charm × 9
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Market License × 2
Increase shop rank by 1.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Boxing Glove × 10
On Victory Your team gains +5 Damage permanently.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Locked Box × 6
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 12
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Training Weights × 9
+100 HP

Wood Sword × 7
Your monsters have +5 Damage.

Topaz Ring × 6
Monsters in your shop have +10% Shield.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Barbell × 2
+5000 HP

Holy Grail × 2
On Victory Gain $100.

Rainbow Pearl
All monsters in your shop are SHINY.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).
