Ranked run

Treasure Hunter

Run dvlr60kyusz387d · Sep 15, 2026, 7:49 PM

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Patch unknownUpdated Sep 16, 2026, 3:45 AM6 observed rounds
Outcomeunknown
Record60
MMR1048?
Tiersilver

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 35

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:45 AM6 board slots451 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +864 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage3,600
On Battle Start

Adjacent Grass allies gain +288% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage1,200
On Victory

This and your Grass allies gain +576% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage5,400
Ongoing

Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage240
On Battle Start

Gain 6 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Dollhime · Shrinell · Rubbin
  • Grass × 3Ginsage · Ninflora · Quillustrous

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Ninflora, Quillustrous.
  • Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Ginsage, Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 3,600 · Ninflora: 1,200 · Shrinell: 3,840 · Quillustrous: 5,400 · Rubbin: 240

Round inventory

Trinkets

451 trinkets · 44 types

Fire Bell

Fire monsters in your shop have +5 Burn.

Junk × 3

Does nothing.

Gold Nugget × 17

Increase Income by $3.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb

Your Fire monsters have +3 Burn.

Gold Trophy × 27

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Tempo Charm × 26

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Market License × 2

Increase shop rank by 1.

Momentum Flag × 5

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Boxing Glove × 24

On Victory Your team gains +5 Damage permanently.

Quick Flag × 20

Your monsters in the leftmost column have +5% Cooldown Speed.

Fancy Sword × 9

Your monsters have +3% Damage for each Trinket you have.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Locked Box × 26

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 22

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 20

When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 16

At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 22

Monsters in your shop have +10% Heal.

Training Weights × 22

+100 HP

Wood Sword × 21

Your monsters have +5 Damage.

Topaz Ring × 18

Monsters in your shop have +10% Shield.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Barbell × 6

+5000 HP

Holy Grail × 30

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown × 30

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mega Upgrade Disc × 4

When a monster reaches level 3, level it up again and destroy this.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Mysterious Mask × 8

Choose a trainer and gain their ability.

Haste Crown × 20

Your top middle monster has +30% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Razor Beak × 6

Your Flying monsters have +1 Multicast.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Treasure Map × 8

Your next Trinket gift choices are 1 rarity tier higher.

Excalibur × 2

Your monsters have +350 Damage.

Speed Whistle × 8

The next monster you buy has +15% Cooldown Speed.