Ranked run

Lucky Girl

Run 88fx0t86mi9gesw · Jul 26, 2026, 2:11 PM

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Patch unknownUpdated Jul 26, 2026, 3:15 PM13 observed rounds
Outcomeunknown
Record103
MMR1422?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 3:15 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Ignit

Fire

Tier 3 · Cost 40

Cooldown8s
Multicast
Burn1
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
On Battle Start

+20 Shield and +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Ignit · Magmalith · Magmite · Sunsage · Pyronade

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Ignit, Magmalith, Magmite, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,234 rounds together · 63% round win association1,234 observed win/loss round results
  • Pyronade + Magmite1,008 rounds together · 60% round win association1,008 observed win/loss round results
  • Magmalith + Magmite729 rounds together · 46% round win association729 observed win/loss round results
  • Pyronade + Magmalith417 rounds together · 47% round win association417 observed win/loss round results
  • Pyronade + Sunsage416 rounds together · 63% round win association416 observed win/loss round results
  • Magmite + Stingarde362 rounds together · 67% round win association362 observed win/loss round results
  • Sunsage + Stingarde323 rounds together · 62% round win association323 observed win/loss round results
  • Pyronade + Stingarde124 rounds together · 65% round win association124 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Ignit + Magmite58 rounds together · 53% round win association58 observed win/loss round results
  • Ignit + Pyronade49 rounds together · 45% round win association49 observed win/loss round results
  • Ignit + Magmalith28 rounds together · 39% round win association28 observed win/loss round results
  • Ignit + Sunsage14 rounds together · 21% round win association14 observed win/loss round results
  • Magmalith + Stingarde12 rounds together · 83% round win association12 observed win/loss round results
  • Ignit + Stingarde4 rounds together · 75% round win association4 observed win/loss round results

Team toolkit

  • BurnIgnit: 1 · Magmalith: 5 · Magmite: 8 · Sunsage: 18 · Pyronade: 18
  • DamageStingarde: 450 · Sunsage: 18
  • ShieldMagmite: 80

Round inventory

Trinkets

5 trinkets · 4 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Gold Trophy × 2

On Victory Gain $8.

Mini Duplicator

Gain an additional copy of the next Trinket you get from a gift.