Ranked run

Musician

Run vekrlaxjsi2ecx3 · Jul 30, 2026, 10:07 AM

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Patch unknownUpdated Jul 30, 2026, 11:16 AM4 observed rounds
Outcomeunknown
Record22
MMR1342?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 30, 2026, 11:16 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Adjacent allies apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Dragon × 2Onsetra · Stellagon

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect4,008 rounds together · 52% round win association4,008 observed win/loss round results
  • Formiqueen + Onsetra2,323 rounds together · 51% round win association2,323 observed win/loss round results
  • Joltail + Velocect1,971 rounds together · 53% round win association1,971 observed win/loss round results
  • Onsetra + Velocect1,387 rounds together · 48% round win association1,387 observed win/loss round results
  • Stellagon + Velocect1,137 rounds together · 45% round win association1,137 observed win/loss round results
  • Ironcore + Velocect1,024 rounds together · 46% round win association1,024 observed win/loss round results
  • Formiqueen + Stellagon1,012 rounds together · 48% round win association1,012 observed win/loss round results
  • Onsetra + Stellagon937 rounds together · 47% round win association937 observed win/loss round results
  • Formiqueen + Ironcore589 rounds together · 49% round win association589 observed win/loss round results
  • Formiqueen + Joltail521 rounds together · 50% round win association521 observed win/loss round results
  • Ironcore + Joltail458 rounds together · 51% round win association458 observed win/loss round results
  • Ironcore + Onsetra360 rounds together · 50% round win association360 observed win/loss round results
  • Ironcore + Stellagon331 rounds together · 48% round win association331 observed win/loss round results
  • Joltail + Onsetra222 rounds together · 53% round win association222 observed win/loss round results
  • Joltail + Stellagon201 rounds together · 53% round win association201 observed win/loss round results

Team toolkit

  • DamageOnsetra: 200 · Formiqueen: 120 · Velocect: 20 · Ironcore: 30 · Joltail: 3 · Stellagon: 300
  • ShockJoltail: 12

Round inventory

Trinkets

7 trinkets · 5 types

Quick Bell × 2

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Metronome × 2

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mighty Bell

Monsters that appear in your shop gain +200 Damage permanently.