Ranked run
Youngster
Run 21j9zbaym1b3l2y · Jul 30, 2026, 9:21 AM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 14
Round result: win

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Plunderbird · Aster · Torrantler · Shelldra · Wishwash
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Torrantler, Shelldra, Wishwash.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Shelldra, Wishwash.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Draconarch: 100 · Shelldra: 15
- HealPlunderbird: 35 · Aster: 40 · Torrantler: 200 · Shelldra: 15 · Wishwash: 300
Round inventory
Trinkets
31 trinkets · 16 types

Wood Sword
Your monsters have +5 Damage.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Market License
Increase shop rank by 1.

Sapphire Amulet × 5
You receive 25% more Heal.

Mighty Bell
Monsters in your shop have +300 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium × 2
Your Bug monsters have +20% Damage.

Power Bell × 2
Monsters in your shop have +25 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.
