Ranked run
Black Belt
Run stwhpmzrqbqcybd · Sep 16, 2026, 12:44 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 10
Round result: win

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +5% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 4Rattleghast · Cinnabark · Vipair · Drumire
- Curio × 3Pawsperity · Nekoffin · Vipair
- Ghost × 2Rattleghast · Nekoffin
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +5% Cooldown Speed for this battle.Potential interaction with Rattleghast, Cinnabark, Vipair.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePawsperity: 300 · Nekoffin: 500
- PoisonRattleghast: 1 · Cinnabark: 10 · Vipair: 15 · Drumire: 20
Round inventory
Trinkets
40 trinkets · 18 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword × 3
Your monsters have +5 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 3
Increase Income by $3.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Membership Card
You can use 1 additional Item each day.

Poison Orb
Your Toxic monsters have +3 Poison.

Training Weights × 3
+100 HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Trophy × 2
On Victory Gain $8.

Dryad's Charm
+30% HP

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
