Ranked run

Monster Ranger

Run 77eq7sjueeu0ays · Jun 27, 2026, 8:55 PM

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Patch unknownUpdated Jul 25, 2026, 9:21 AM1 observed rounds
Outcomeunknown
Record01
MMR1999?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:21 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast2
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Pylong · Frizzly
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore892 rounds together · 48% round win association892 observed win/loss round results
  • Ironcore + Pylong668 rounds together · 50% round win association668 observed win/loss round results
  • Humbolt + Pylong571 rounds together · 50% round win association571 observed win/loss round results
  • Frizzly + Ironcore415 rounds together · 42% round win association415 observed win/loss round results
  • Clawnetic + Ironcore397 rounds together · 49% round win association397 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Humbolt + Stellagon321 rounds together · 51% round win association321 observed win/loss round results
  • Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
  • Clawnetic + Humbolt279 rounds together · 47% round win association279 observed win/loss round results
  • Ironcore + Stellagon277 rounds together · 47% round win association277 observed win/loss round results
  • Clawnetic + Pylong241 rounds together · 42% round win association241 observed win/loss round results
  • Pylong + Stellagon238 rounds together · 49% round win association238 observed win/loss round results
  • Clawnetic + Frizzly104 rounds together · 51% round win association104 observed win/loss round results
  • Clawnetic + Stellagon94 rounds together · 48% round win association94 observed win/loss round results
  • Frizzly + Stellagon92 rounds together · 45% round win association92 observed win/loss round results

Team toolkit

  • DamageStellagon: 450 · Humbolt: 45 · Ironcore: 30 · Pylong: 1 · Frizzly: 1 · Clawnetic: 60
  • ShockHumbolt: 1 · Pylong: 15 · Frizzly: 24

Round inventory

Trinkets

16 trinkets · 10 types

Membership Card × 4

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Crown

Your top middle monster has +20 Damage.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Power Bell

Monsters in your shop have +25 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Fancy Sword

Your monsters have +3% for each trinket you have.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Barbell

+5000 HP