Ranked run
Monster Ranger
Run vs10ca86rhej4wy · Sep 15, 2026, 10:01 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 35
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +288% Cooldown Speed permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +576% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ginsage · Quillustrous · Ninflora
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Quillustrous, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Ginsage, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCelestia: 390 · Ginsage: 3,600 · Quillustrous: 5,400 · Celestia: 390 · Omnichrome: 1 · Ninflora: 1,200
Round inventory
Trinkets
60 trinkets · 29 types

Gold Nugget
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Razor Beak
Your Flying monsters have +1 Multicast.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Rocket Boots
Monsters in your shop gain Flying typing.

Excalibur × 5
Your monsters have +350 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Holy Grail × 4
On Victory Gain $100.

Fancy Sword × 7
Your monsters have +3% Damage for each Trinket you have.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Barbell × 4
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone × 6
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.
