Ranked run
Treasure Hunter
Run h2dqhfselcrxhw7 · Sep 13, 2026, 11:56 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 15
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Emburn · Petrirex
- Dragon × 2Celestia · Saberhorn
- Rock × 2Opalion · Petrirex
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Petrirex.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18
- DamageShikitsune: 150 · Celestia: 260 · Petrirex: 100 · Saberhorn: 100
- ShieldOpalion: 84
Round inventory
Trinkets
28 trinkets · 20 types

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold-o-matic
Increase Income by $30.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Training Weights
+100 HP

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Gold Trophy × 3
On Victory Gain $8.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Barbell
+5000 HP

Rainbow Pearl
All monsters in your shop are SHINY.
