Ranked run
Monster Ranger
Run 7a17z86wpdugmub · Sep 15, 2026, 8:24 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
+20% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+15 Burn and +15 Poison permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Cinnabark · Scorubble · Brimtoad
- Fire × 2Steamscuttle · Brimtoad
- Rock × 2Cinnabark · Scorubble
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Brimtoad.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Brimtoad: 15
- DamageRubbin: 120 · Draconarch: 100
- HealSteamscuttle: 90
- PoisonCinnabark: 15 · Scorubble: 4 · Brimtoad: 15
- ShieldScorubble: 60
Round inventory
Trinkets
41 trinkets · 22 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 2
Your monsters have +5 Damage.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Junk
Does nothing.

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Gold Trophy × 5
On Victory Gain $8.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Bargain Bin
The first Common monster you buy each day is free.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 2
+100 HP

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).
