Ranked run
Monster Ranger
Run 4hcir94lap1dr1g · Jul 29, 2026, 3:45 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 18
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Draconarch
- Water × 2Torrantler · Emperooze
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Berroon: 40 · Emperooze: 36 · Draconarch: 100
- HealTorrantler: 200 · Emperooze: 54
- ShieldCherubble: 100
Round inventory
Trinkets
11 trinkets · 8 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
