Ranked run

Masked Man

Run yy8rpsnw3wkxu7r · Jul 29, 2026, 2:33 AM

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Patch unknownUpdated Jul 29, 2026, 7:25 AM4 observed rounds
Outcomeunknown
Record31
MMR1611?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 7:25 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Bambudo

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage150
On Cast

+70 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Venopuff

Toxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Poison12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bambudo + Venopuff107 rounds together · 46% round win association107 observed win/loss round results
  • Galvanine + Torrantler83 rounds together · 57% round win association83 observed win/loss round results
  • Celestia + Galvanine39 rounds together · 49% round win association39 observed win/loss round results
  • Aerophim + Galvanine32 rounds together · 56% round win association32 observed win/loss round results
  • Aerophim + Torrantler21 rounds together · 71% round win association21 observed win/loss round results
  • Aerophim + Celestia17 rounds together · 41% round win association17 observed win/loss round results
  • Celestia + Torrantler16 rounds together · 69% round win association16 observed win/loss round results
  • Galvanine + Venopuff3 rounds together · 0% round win association3 observed win/loss round results
  • Torrantler + Venopuff2 rounds together · 0% round win association2 observed win/loss round results
  • Aerophim + Venopuff1 rounds together · 0% round win association1 observed win/loss round results
  • Celestia + Venopuff1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageCelestia: 260 · Bambudo: 150 · Galvanine: 20 · Aerophim: 666
  • HealTorrantler: 200
  • PoisonVenopuff: 12
  • ShockGalvanine: 12

Round inventory

Trinkets

9 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome

When your monster cast, they gain +10 Damage for this battle.