Ranked run
Shopkeeper
Run 3zaaythyxh7l3s0 · Jul 30, 2026, 4:48 AM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 9
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Electranade · Joltail
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Electranade, Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 25 · Ironcore: 30 · Joltail: 3 · Shelldra: 15
- HealShelldra: 15
- ShieldCherubble: 100
- ShockElectranade: 56 · Joltail: 12
Round inventory
Trinkets
3 trinkets · 3 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
