Ranked run
Lucky Girl
Run a1srduakvmii7ew · Sep 14, 2026, 1:01 PM
Patch unknownUpdated Sep 15, 2026, 5:32 AM7 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 15, 2026, 5:32 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Guardiant
Bug
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage18
Ability / passive
After you buy a Bug monster, this gains +18 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
On Cast
+1 Shock for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Venopuff
Toxic
Tier 1 · Cost 15
Cooldown3.5s
Multicast—
Poison4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage25
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Guardiant · Bumblebolt
Ability text matches
- Guardiant references BugAfter you buy a Bug monster, this gains +18 Damage.Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGuardiant: 18 · Bumblebolt: 3 · Panbud: 25
- PoisonVenopuff: 4
- ShockBumblebolt: 1
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
