Ranked run

Monster Ranger

Run ofsektvct135v0p · Jun 28, 2026, 8:46 PM

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Patch unknownUpdated Jul 25, 2026, 12:17 PM10 observed rounds
Outcomeunknown
Record73
MMR1690?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 24

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 12:17 PM6 board slots170 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

This and adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

This and adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage36
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 2Coalem · Cherubble

Ability text matches

  • Aster references WaterThis and adjacent Water allies gain +20 Heal permanently.Potential interaction with Aster.
  • Aster references WaterThis and adjacent Water allies gain +20 Heal permanently.Potential interaction with Aster.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Coalem591 rounds together · 43% round win association591 observed win/loss round results
  • Cherubble + Humbolt244 rounds together · 55% round win association244 observed win/loss round results
  • Aster + Cherubble168 rounds together · 52% round win association168 observed win/loss round results
  • Coalem + Humbolt51 rounds together · 69% round win association51 observed win/loss round results
  • Aster + Coalem46 rounds together · 52% round win association46 observed win/loss round results
  • Coalem + Cosmivore41 rounds together · 88% round win association41 observed win/loss round results
  • Cherubble + Cosmivore38 rounds together · 63% round win association38 observed win/loss round results
  • Aster + Humbolt28 rounds together · 32% round win association28 observed win/loss round results
  • Cosmivore + Humbolt8 rounds together · 63% round win association8 observed win/loss round results
  • Aster + Cosmivore2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageHumbolt: 36 · Cosmivore: 1
  • HealAster: 40 · Aster: 40
  • ShieldCoalem: 5,400 · Cherubble: 100
  • ShockHumbolt: 3

Round inventory

Trinkets

170 trinkets · 30 types

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card × 6

When you buy an item, +1 free rerolls.

Bug Net

Bug monsters in the shop cost 3 less.

Market License

Increase shop rank by 1.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Power Crown × 4

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Mysterious Mask × 11

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.

Zenith Stone × 7

When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail × 11

On Victory Gain $100.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Haste Crown × 27

Your top middle monster has +30% Cooldown Speed.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Silver Watch × 4

When a monster levels up, it gains +15% Cooldown Speed.

Master Crown × 12

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 12

Your monsters have +350 Damage.

Barbell × 8

+5000 HP

Fancy Sword × 10

Your monsters have +3% for each trinket you have.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet × 2

You receive 25% more Shield.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Mega Upgrade Disc × 10

The next monster to reach level 3 is leveled up again, then destroy this.

Mighty Bell × 2

Monsters in your shop have +200 Damage.

Haste Orb × 10

Your monsters have +15% Cooldown Speed.

Blitz Bell × 8

Monsters in your shop have +30% Cooldown Speed.

Echo Bell × 4

When you buy a 0 cost item, use it an additional time.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.