Ranked run

Mad Scientist

Run crc7kxx3j55gnh6 · Jul 2, 2026, 3:32 PM

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Patch unknownUpdated Jul 25, 2026, 2:29 PM1 observed rounds
Outcomeunknown
Record01
MMR1884?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:29 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
On Battle Start

Adjacent allies with no abilities gain +3 Multicast permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Stellagon
  • Electric × 2Galvanine · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Cherubble + Stellagon515 rounds together · 45% round win association515 observed win/loss round results
  • Cherubble + Draconarch514 rounds together · 44% round win association514 observed win/loss round results
  • Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
  • Humbolt + Stellagon317 rounds together · 52% round win association317 observed win/loss round results
  • Ironcore + Stellagon274 rounds together · 48% round win association274 observed win/loss round results
  • Cherubble + Humbolt244 rounds together · 55% round win association244 observed win/loss round results
  • Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
  • Cherubble + Galvanine123 rounds together · 42% round win association123 observed win/loss round results
  • Draconarch + Ironcore75 rounds together · 60% round win association75 observed win/loss round results
  • Galvanine + Stellagon75 rounds together · 53% round win association75 observed win/loss round results
  • Draconarch + Galvanine62 rounds together · 60% round win association62 observed win/loss round results
  • Draconarch + Stellagon45 rounds together · 56% round win association45 observed win/loss round results
  • Draconarch + Humbolt32 rounds together · 44% round win association32 observed win/loss round results

Team toolkit

  • DamageGalvanine: 20 · Draconarch: 100 · Ironcore: 30 · Humbolt: 45 · Stellagon: 450
  • ShieldCherubble: 100
  • ShockGalvanine: 12 · Humbolt: 1

Round inventory

Trinkets

12 trinkets · 10 types

Wood Sword

Your monsters have +5 Damage.

Membership Card × 2

When you buy an item, +1 free rerolls.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Topaz Amulet

You receive 25% more Shield.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% for each trinket you have.