Ranked run
Monster Ranger
Run 2n7fb7aroyxvhln · Sep 13, 2026, 12:54 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Basilord
Tier 5 · Cost 100
Ability details unavailable.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Basilord · Magmite · Sunsage · Blazewing
- Rock × 2Magmite · Cherubble
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Basilord, Magmite, Blazewing.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBasilord: 150 · Magmite: 12 · Sunsage: 15 · Blazewing: 5
- DamageSunsage: 15 · Draconarch: 100
- ShieldMagmite: 120 · Cherubble: 100
Round inventory
Trinkets
11 trinkets · 7 types

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 3
You receive 25% more Shield.
