Ranked run
Musician
Run 19u297cz0ckb46p · Aug 21, 2026, 8:56 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 14
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Cicadence · Velocect
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Cicadence: 100 · Ironcore: 30 · Galvanine: 20 · Velocect: 13
- HealShelldra: 15
- ShockGalvanine: 12
Round inventory
Trinkets
13 trinkets · 11 types

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Power Crown
Your top middle monster has +20 Damage.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Orb
Your monsters have +15% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Barbell
+5000 HP
