Ranked run
Swim Coach
Run xfeoip7jr8i2wdt · Aug 18, 2026, 3:00 AM
Patch unknownUpdated Aug 18, 2026, 4:10 AM15 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Aug 18, 2026, 4:10 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal90
On Cast
+60 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage50
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Mosslug · Panbud
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Gildshell + Mosslug367 rounds together · 43% round win association367 observed win/loss round results
- Mosslug + Panbud227 rounds together · 45% round win association227 observed win/loss round results
- Gildshell + Panbud112 rounds together · 37% round win association112 observed win/loss round results
Team toolkit
- DamageGildshell: 1 · Panbud: 50 · Gildshell: 1
- HealMosslug: 90
Round inventory
Trinkets
3 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.
