Ranked run

Swim Coach

Run rko7432a07dp2n0 · Aug 28, 2026, 5:23 AM

Back to profile
Patch unknownUpdated Aug 29, 2026, 4:48 AM9 observed rounds
Outcomeunknown
Record72
MMR1717?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 29, 2026, 4:48 AM6 board slots29 trinkets
6 of 6board slots filled
Slot 1Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Dirgefin · Aster · Sirenade · Torrantler · Plunderbird

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Sirenade, Torrantler, Plunderbird.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Aster, Sirenade, Plunderbird.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Aster + Plunderbird105 rounds together · 63% round win association105 observed win/loss round results
  • Plunderbird + Torrantler72 rounds together · 69% round win association72 observed win/loss round results
  • Plunderbird + Sirenade70 rounds together · 64% round win association70 observed win/loss round results
  • Aster + Draconarch69 rounds together · 64% round win association69 observed win/loss round results
  • Sirenade + Torrantler63 rounds together · 70% round win association63 observed win/loss round results
  • Dirgefin + Plunderbird56 rounds together · 61% round win association56 observed win/loss round results
  • Aster + Sirenade53 rounds together · 70% round win association53 observed win/loss round results
  • Draconarch + Plunderbird51 rounds together · 67% round win association51 observed win/loss round results
  • Aster + Torrantler49 rounds together · 82% round win association49 observed win/loss round results
  • Draconarch + Sirenade36 rounds together · 67% round win association36 observed win/loss round results
  • Draconarch + Torrantler36 rounds together · 78% round win association36 observed win/loss round results
  • Dirgefin + Draconarch26 rounds together · 46% round win association26 observed win/loss round results
  • Aster + Dirgefin18 rounds together · 28% round win association18 observed win/loss round results
  • Dirgefin + Sirenade16 rounds together · 50% round win association16 observed win/loss round results
  • Dirgefin + Torrantler16 rounds together · 56% round win association16 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Draconarch: 100 · Plunderbird: 1
  • HealDirgefin: 100 · Aster: 40 · Sirenade: 300 · Torrantler: 200 · Plunderbird: 55

Round inventory

Trinkets

29 trinkets · 19 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Membership Card × 4

You can use 1 additional Item each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet

You receive 25% more Heal.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Razor Beak

Your Flying monsters have +1 Multicast.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Mighty Bell

Monsters in your shop have +300 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Upgrade Disc × 2

When you buy a monster, level it up and destroy this.

Rainbow Pearl

All monsters in your shop are SHINY.