Ranked run

Monster Ranger

Run hy8zy47wqlxtrbi · Aug 29, 2026, 9:28 AM

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Patch unknownUpdated Aug 30, 2026, 3:55 AM1 observed rounds
Outcomeunknown
Record01
MMR1581?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 30, 2026, 3:55 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn65
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Pyronade · Coalem · Blixie · Sunsage
  • Rock × 2Cherubble · Coalem

Ability text matches

  • Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Pyronade, Coalem, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade, Coalem, Blixie.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Coalem + Draconarch753 rounds together · 58% round win association753 observed win/loss round results
  • Cherubble + Pyronade546 rounds together · 53% round win association546 observed win/loss round results
  • Cherubble + Draconarch439 rounds together · 43% round win association439 observed win/loss round results
  • Cherubble + Coalem389 rounds together · 45% round win association389 observed win/loss round results
  • Pyronade + Sunsage332 rounds together · 64% round win association332 observed win/loss round results
  • Blixie + Cherubble252 rounds together · 39% round win association252 observed win/loss round results
  • Blixie + Coalem212 rounds together · 38% round win association212 observed win/loss round results
  • Blixie + Draconarch194 rounds together · 47% round win association194 observed win/loss round results
  • Coalem + Pyronade112 rounds together · 46% round win association112 observed win/loss round results
  • Blixie + Pyronade111 rounds together · 50% round win association111 observed win/loss round results
  • Draconarch + Pyronade96 rounds together · 43% round win association96 observed win/loss round results
  • Cherubble + Sunsage36 rounds together · 67% round win association36 observed win/loss round results
  • Coalem + Sunsage13 rounds together · 62% round win association13 observed win/loss round results
  • Blixie + Sunsage3 rounds together · 33% round win association3 observed win/loss round results
  • Draconarch + Sunsage3 rounds together · 67% round win association3 observed win/loss round results

Team toolkit

  • BurnPyronade: 65 · Coalem: 60 · Blixie: 30 · Sunsage: 15
  • DamageSunsage: 15 · Draconarch: 100
  • ShieldCherubble: 100 · Coalem: 1,350

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy × 4

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Membership Card

You can use 1 additional Item each day.

Haste Orb

Your monsters have +15% Cooldown Speed.

Barbell

+5000 HP

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask

Choose a trainer and gain their ability.